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 Rank: Servant Groups: Member
Joined: 7/12/2007 Posts: 467 Location: Canada
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alright so im thinking that i'll go with i heavy tank werebeast so what ive been doing so far is just putting the required stat points in to get heavy armor and my weapon for that lvl and im spilling everything else into con and so far at lvl 10 my yaoshou has 870 some hp but 979 about when transformed to a tiger does this sound good to you guys if i continue massing con like this??
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 Rank: Servant Groups: Member
Joined: 6/26/2007 Posts: 431
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sounds good to me all werebeast are is str and con
anyone on MY-CN new server PM devonte ingame to join Shinigami english speaking guild hazrinth wrote:Devonte knows everything about perfect world lol..just ask him
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 Rank: Servant Groups: Member
Joined: 7/12/2007 Posts: 467 Location: Canada
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no actually they need some dex to for armor and weapons not alot but some....it seems that this build will work out well tho cus at the rate its going so far at lvl 30 i will have about 3.5k hp :D with no buffs or such and im still able to do enough dmg to solo stuff :DDDD
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 Rank: Servant Groups: Member
Joined: 7/7/2007 Posts: 319 Location: Canada
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Well do put some into Str aswell, but that is upto you If you put everything into Con, you will be hunted for in parties (in a good way, everyone will want you in there party) Youll have an insane amount of Hp if you do that
Will either be a Werebeast or Cleric in English serverIf you have any questions, feel free to PM meKrisisJrgsubzero wrote:Sex isn't everything. In fact, sex is downright boring.
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 Rank: Servant Groups: Member
Joined: 7/12/2007 Posts: 467 Location: Canada
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yea im kind of aiming for that ^^ as it would be really helpful to the guild that were making when i have over 10k hp by level 70 and we could take control of alot of city's then if we could get a few healers on me and do the standered tank and spank as i probably would have enough hp to hold my own against it for quite awhile and for pvp lol well for pvp i would be close to untouchable after i throw on some heavy armor i could last quite a while with 5+ people on me and not die
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Rank: Servant Groups: Member
Joined: 4/19/2007 Posts: 185 Location: Europe
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haha.. about city wars to be honest everyone is dying. no matter how high hp u have or how good def, 2 mages can gang u in few shots :D
remember its like 80vs80... some of the enemy makes AoE walls so you cant reach their side. so if you can run through mages AoE in 10sec maybe u can survive or not :P
but remember that archers always snipe from everywhere.... u might die before know wat hitted u, usually by archers :P but yeah in the end thats lots of hp, so u wont really die that easy at all :P
Gaming is Life...
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 Rank: Servant Groups: Member
Joined: 7/12/2007 Posts: 467 Location: Canada
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didnt really think about that lol ^^ but in the end i will have lots of hp so atleast i will be able make it through those AOE's and such lol and with good teamwork IE: people hunting out the archers and mage's i may be able to survive quite awhile atleast long enough to do some damage to the opposing teams central building but by the time i hit lvl 105 i will have around 13-15k hp with tons of def so that would take quite awhile to kill hehehe i can see 20+ lvl 60's on me for 5-8 mins just to kill me
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Rank: Servant Groups: Member
Joined: 7/23/2007 Posts: 84 Location: Singapore
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lol u have no idea how powerful L80-90 mages/archers/healer are. even if u have 15k hp, the nukes are going to tear and rip u to shreds in a matter of seconds lol. it doesnt matter how much def u have, what matters against those classes are mdef which u will have a distinct shortage of. 5 mages/archers/healers on you will kill u, a couple of crits here and there, all your hp are gone lol. i cant say the same for wuxias though, its quite pointless to have pvp a same lvl wuxia or a few of the same since it will almost normally end in a stalemate. i cant say the same for heaven/hell builds though lol. the biggest problem with werebeasts are their magical defenses. their next glaring con is their incredibly low accuracy lol. one thing to take note off though, your L59 humanoid aoe World annihilation will be pretty uber lol. since u have so much hp, much more than the hybrid dex werebeast builds, your world annihilation skill is gonna do tons and tons of dmg since that skill's dmg calculation is entirely based off your 50% hp/mp and skill base dmg and NOT from your weapon. The only very distinct drawback here is accuracy which u will be lacking, but against mage type builds with the exception of heavy armored mage type hybrids, u will almost most definitely 1 hit ko them...crit or no crit....2 hits if they are buffed. wuxia L59 aoe + werebeast L59 aoe = one of the best aoe killer pdmg combos
My In-Game Screenies!!! http://s200.photobucket.com/albums/aa130/k3mistry/
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 Rank: Servant Groups: Member
Joined: 7/12/2007 Posts: 467 Location: Canada
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^^i guess i didnt know how powerful they are then but....if i was heavily buffed with things that increase my mag def protection or maybe i got a custom armor with high Mdef i could live but thanks for the info anyway :D
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Rank: Servant Groups: Member
Joined: 7/23/2007 Posts: 84 Location: Singapore
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i wish that would be the case, even if u were to wear medium armor with mdef buffs, at the higher lvls post L80s, it just aint gonna be enough. unless u start pumping int to get ur mdef up, anything that deals mdmg is still going to hurt a lot, unless u get like at least 5k across the board for all your mdefs, the matks from bosses, mobs and players alike are gonna hurt hell of a lot. honestly, 5k aint gonna cut it even, u need like 6-7k at least for mdefs to not feel the pain. with heavy armor and mdef buffs, the best u can ever get even with mdef gems/stones is at best 3k+ or so at L80+ with base int. matks are gonna hurt if u are playing a yaoshou, thats something that yaoshous have to deal with and live with lol, speaking from experience
My In-Game Screenies!!! http://s200.photobucket.com/albums/aa130/k3mistry/
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 Rank: Servant Groups: Member
Joined: 7/12/2007 Posts: 467 Location: Canada
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ill pump a few int end-game then i think?
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Rank: Servant Groups: Member
Joined: 7/23/2007 Posts: 84 Location: Singapore
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XKwisite wrote:ill pump a few int end-game then i think? honestly i dont think u should. but if u want to, by all means. make a character that best suits your style of gameplay and something u want all i can do is to give my own opinions based off my experience thats all lol. anyway end game at the current cap of 105 on the malaysian server is kinda far away lol. on the malaysian chinese server, before i quitted, the highest lvl was 95 or 96 archer and that guy had like 7 blokes playing for him day and night non stop to get there lol.
My In-Game Screenies!!! http://s200.photobucket.com/albums/aa130/k3mistry/
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 Rank: Servant Groups: Member
Joined: 7/12/2007 Posts: 467 Location: Canada
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lol i wont then i just found a way so that i dont need to pump any int at all..ill just use light armors when im fighting magic monsters as for PvP ill have to do my best
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Rank: Servant Groups: Member
Joined: 7/23/2007 Posts: 84 Location: Singapore
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how are u going to use light armors lol? light armors require int in order to use the higher lvl ones available. using much lower lvl light armors wont cut it.
My In-Game Screenies!!! http://s200.photobucket.com/albums/aa130/k3mistry/
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 Rank: Servant Groups: Member
Joined: 7/12/2007 Posts: 467 Location: Canada
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oh ok thanks for all the help lol
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Rank: Servant Groups: Member
Joined: 7/23/2007 Posts: 84 Location: Singapore
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u are very welcome. xkwisite, u dont have to follow my suggestions though lol. u can try the build u want which u thikn will work. u learn as u play along, as the saying goes, no risk no gain!! lol
My In-Game Screenies!!! http://s200.photobucket.com/albums/aa130/k3mistry/
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 Rank: Servant Groups: Member
Joined: 7/12/2007 Posts: 467 Location: Canada
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heheh yea before i asked you i was planning on going heavy tank anyway i just thought that i should get some base stats down and such tho
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Rank: Servant Groups: Member
Joined: 7/17/2007 Posts: 77 Location: adf
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Honestly, on the battlefields are 160 people playing (80 vs 80) and only 2 classes have melee range...you can imagine that in this game the melee classes will suffer a lot and get massive impacts of long range attacks. I guess melee classes are the classes who will die first and fast in most massive fights since they need to get so close to someone, they are just meat shields probably. In addtion this game is a bit poor programmed when it comes to combat and it is not possible to hit moving targets as melee class, but every long range attack has no problems with that.It seems a class like Rogue who can get invisible to kill cloth and light armor targets fast, is really missing in this game and so you can figure out how the game is probably (un)balanced, i guess it is still far away from good ol WoW pvp even world pvp died.
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 Rank: Servant Groups: Member
Joined: 7/12/2007 Posts: 467 Location: Canada
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^^actually the melee classes will just have to play their skills correctly for example a yaoshou has 1 skill that gives it 90% dmg reduction for 20 secs so thats enough time for it to get to any ranged attackers,and a wuxai can depend on its dex/con hybrid to survive....so really all ends of pvp are even its just how you play it that matters and btw if your a ranged class you gotta keep on the move or you'll get nailed by siege weps...
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Rank: Peasant Groups: Member
Joined: 7/26/2007 Posts: 38 Location: Beast City
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I think against other players, if they knew your purely con, they would just ignore you and focus on other chars that could kill them.
But it would be good for PvE.
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