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Hybrid priest build ? Options
Aran
Posted: Thursday, January 17, 2008 3:22:29 PM

Rank: Servant
Groups: Member

Joined: 1/14/2008
Posts: 71
Location: Netherlands
Hya all,

Currently I am working on building an EP (Playing on the Malayan English Delphi server).
I have found interesting info about EP builds both here and on a Thai fan-site.

My main job for this priest would be in a guild fight or PvP is to survive as long as possible and aid in the combat.


My question:
can anyone confirm that the hybrid build priest as shown in the charts below is the near perfect build for such a priest?
Note: my dex would remain at 5.

Thanks in advance for your thoughts Anxious

Edit: the names of the spells in the chart might not reflect the names of the spells on the Malayan English server, but the picture tells you all Smile


Aran attached the following image(s):
PriestStats.jpg
priestskill.jpg
PriestSkill2.jpg





~Delphi~
Lvl 75 EP
Sabertooth77
Posted: Thursday, January 17, 2008 7:14:43 PM
Rank: Newbie
Groups: Member

Joined: 1/9/2008
Posts: 7
Con+Int Priest dont survive very well. Your damage and healing without high int, is average at best. You have to decide before 19, what you want to do 17+.

Following the hybrid build simply means a slower death. Priest are meant to be support, they are under par pretty much all thier shelf life. (currently 29 priest).

I tried 2 builds , DrReed to 22 and MrReed to 29. DrReed was Con+Int, had a hellvu time soloing or grouping. Even with a padding of extra hp, you died rather quickly compare to other classes.

I did this to MrReed 25 con , 30 str , 30 dex , 80 int. I begun with con and int , then worked on str and dex. Light armor allows me to solo effectively , with armor buff 6 I m at 45% reducation in damage from melee. And my gear is suited to magic defense as well, I m 55% in metal , fire and water , the rest are at 40%.

My tactics are simple (maybe stupid) , I raise attack skills every chance I get sp to do so. I farm sp for my armor / magic buff , raise sap pour every 3rd level.

At 28 I begun raising dex and str to wear lvl 30 armor , my plan is buying or making -15% requirements or better. I use cheap 3 star gear when possible.

I dont worry too much about tanking mobs , I fly away , rest then retry.

Stones in armor I use mostly HP stones and physical defense stones. My lvl 20 glowie has 2 lvl 4 + magic attacks in it.

My end result by 60 , is gonna be 30 con , str+dex for light armor and rest int. Following the attack tree and buff lines. I think at 32 or so I get some debuffs.
Aran
Posted: Friday, January 18, 2008 3:37:03 PM

Rank: Servant
Groups: Member

Joined: 1/14/2008
Posts: 71
Location: Netherlands
Sabertooth77 wrote:
Con+Int Priest dont survive very well. Your damage and healing without high int, is average at best. You have to decide before 19, what you want to do 17+.

Following the hybrid build simply means a slower death. Priest are meant to be support, they are under par pretty much all thier shelf life. (currently 29 priest).

I tried 2 builds , DrReed to 22 and MrReed to 29. DrReed was Con+Int, had a hellvu time soloing or grouping. Even with a padding of extra hp, you died rather quickly compare to other classes.

I did this to MrReed 25 con , 30 str , 30 dex , 80 int. I begun with con and int , then worked on str and dex. Light armor allows me to solo effectively , with armor buff 6 I m at 45% reducation in damage from melee. And my gear is suited to magic defense as well, I m 55% in metal , fire and water , the rest are at 40%.

My tactics are simple (maybe stupid) , I raise attack skills every chance I get sp to do so. I farm sp for my armor / magic buff , raise sap pour every 3rd level.

At 28 I begun raising dex and str to wear lvl 30 armor , my plan is buying or making -15% requirements or better. I use cheap 3 star gear when possible.

I dont worry too much about tanking mobs , I fly away , rest then retry.

Stones in armor I use mostly HP stones and physical defense stones. My lvl 20 glowie has 2 lvl 4 + magic attacks in it.

My end result by 60 , is gonna be 30 con , str+dex for light armor and rest int. Following the attack tree and buff lines. I think at 32 or so I get some debuffs.



Thank you for the feedback Sabertooth77.

My EP currently is lvl 12 (lol, I am a slow player Embarassed ).
Currently my build matches what you can find in the pictures as posted.
So far with my con + int build I have no problems at all killing mobs, but that might change when levelling up.
The only problem I am having is the high consumption rate of manna.
Up to now I have no issues at all with my health, since I am able to kill almost always the mobs before they are even in physical range. My mage armour gives me sufficient protection against mage attacks, and the physical mobs are well...easy and I hardly ever get hit by those.
But as I have said: that could all change when I level up. (A bit worried about taking on bosses Think )

It would be nice if some higher level priests (50+ or so) were willing to share their experiences.Pray



~Delphi~
Lvl 75 EP
Inori
Posted: Friday, January 18, 2008 7:42:49 PM
Rank: Peasant
Groups: Member , Wikiperia

Joined: 10/3/2007
Posts: 36
Don't add too much con, for the love of god.
I'm lvl 45 and I regret it a lot. You're better off adding most of your points to int and investing in robe-class armor with extra defense and health. Priests get a lot less health per con point, so it's better to invest in the stat that'll give you most "bang for your buck" (int).

What I've done so far: I added con almost every level until lvl 20; it wasn't really required, but I liked the extra buffer. What you can/should do instead is cast whisht heart on yourself before you start fighting. Combined with potions if required, most enemies should die before you do D:

From my personal experience, the only attack spell you really need is plume quill; it's cheap, it's physical damage based on your magic attack, and the cooldown is as short as it gets.
Since you want to be support; I suggest you do something like this:

keep plume quill maxed for soloing;
keep whisht heart maxed for soloing/grouping (this stacks with other priests' whisht heart, making it a cheap and awesome heal);
raise either the slow or fast heal first; they're both great in use, where one is for tanks and after combat healing, and the other is for fragile people taking aggro/in combat self healing. You can't keep up with maxing them both, so pick one as your "main" heal, and the other one for later (I picked the slow one because I almost never heal myself while fighting, and most low health people are fine with my lvl 4-5 fast heal D: )
read over the buff descriptions and try to set an order of importance for yourself as to which ones should be maxed out first; I picked the phys defense buff because that's my lowest natural stat and a lot of monsters did physical damage until lvl 40-ish; there's more and more magic damage now though. At 40-something I finished with it, now I'm raising the remaining ones whenever I have sp left over Smile
I completely ignored the magic damage skills we got, same for the curses.
I always raise resurrection when a new level is available (same for plume quill and whichever buff and heal I'm focusing on).

If you're still reading, my point is; you can't have it all, and as a priest, you'll lack sp faster than other classes (I've played 4/6 classes to 20+, the only class I ran out of sp with before 20 is my priests). You'll either be average/bad at everything, or you'll have some awesome skills, but never have everything you'd like at the highest level.

To answer your question: that hybrid build is just that; not too horrid at anything, but not good at anything either. Investing in good equipment once the levels start coming in slower will take you a lot further. I'd go with con - 5, str - equipment requirement, int - all remaining points, dex - 5. Supplement this with having + physical defense, + health/ +con on your stuff.
I strongly recommend you stick to robes for armor, as you can't keep wearing the best armor and the best weapon for your level if you use any other armor, and you need to use magic weapons to be able to cast anything. If your stats are too divided (which they will be for medium and heavy armor), you'll end up being pretty horrible at both surviving damage and doing it.
I'm going to shut up now D:
edit: some weird stuff.
Aran
Posted: Friday, January 18, 2008 11:10:54 PM

Rank: Servant
Groups: Member

Joined: 1/14/2008
Posts: 71
Location: Netherlands
Inori,

thank you, thank you, thank you.

Took me some time to read it all Wink ( and yes I have read it al LOL)

Lvl 13 EP at the moment, and I have already discovered (although I am still low level and a newbie EP Smile ) that I do not have any problems with my health, not even when taking on magical mobs 1 or 2 levels higher then I am.

I already noticed the relativly high manna consumption rate, so a nice manna buffer (int) would be very usefull, and since I have not had any health problems, a realtivly low buffer of health (con) seems appropriate indeed.

If I understood your post correctly then you are advising to go for a basic build something like this:

Even level: INT+3, CON+2
Odd level: INT+3, CON+1, STR+1
Int and Con. Ratio is 3:2
Sacrifice Con for Str when needed for equips.

About the skills to get, I can only agree with you (for so far as I have the experience off course).

Down with the idea of a hybrid build.
My EP build will become more like a damage type EP, with high nuking and healing power. Hiero's and pots will solve any health probs I might get, since money is no issue for me Whistle

Thanks once again for sharing your experience with me.

Aran



~Delphi~
Lvl 75 EP
Inori
Posted: Saturday, January 19, 2008 6:50:43 PM
Rank: Peasant
Groups: Member , Wikiperia

Joined: 10/3/2007
Posts: 36
Don't add con at all (at least till much, much later) if you're going with hiero's, nothing should be able to kill you in the 10 seconds it takes for your hiero to finish cooling down D: (note: going full/high int means you're better off with sapience pour, as pure heart will heal way too much when soloing). Same goes for your mana, it'll never end until your hiero runs out x_x *jealous*.
If you're not going hiero's all the time, start off with a very small amount, like 20 con or so tops (= an extra hit from mobs until, hmm, lvl 35-40 ish, not too sure anymore. More before that ofcourse.) We just don't get that much out of con unless you can invest loads, I'm afraid :-/ (the extra health regen can be achieved with one of our buffs). You'll kill a lot faster with those extra points in int, as they add up rather quickly.
As far as attack skills go, plume quill is a must even at the lower levels (I made a new priest to test something out when I answered you D: ), because mobs without an element take a lot more damage from it than the metal spells.
I know it's a ways off for you, but save some sp for your damage skills for thunder wield, it's incredibly powerful when you get it. I'd hop over feather razors and hurricane blast till later, and only level thunder sphere (the incredibly slow casted DoT) when you got nothing better to invest sp in.

Since cash isn't that much of a problem, you can invest in leveling up your trade skills and make/buy yourself appropriate high hp armor (there's a really nice chest and pants at lvl 30 that can be bought, and the lvl 29 purple quest gives a really nice hp belt, but you lose out on nice regen pants then.). Just socket with hp stones then if you rather have health than defense, gear makes up for most weaknesses in this game :3
You can also toy around a bit with your stats and buy restat scrolls if you're not happy with em, but this is a bit of a waste early on.

Keep in mind that pretty much everything is easy to play before lvl 20, things will slowly get harder after that.
Annon
Posted: Monday, January 21, 2008 8:56:50 PM
Rank: Newbie
Groups: Member

Joined: 1/21/2008
Posts: 1
I think for EPs to be good supporters, we must add some CON. Im a lvl 60 EP now and a few days ago when I was lvl 59, I tried AoE lvling (zhen party) for the first time. With 70 CON (+700 HP) I still died sometimes because healing (extremity recovery array) drew aggro. Also in HH 1-1, the drum boss' AoE att is painful, I don't think pure INT (5 CON) EPs lvl 60 or so can survive that attack, and if the main priest with zhen/extremity recovery array (needed for that boss) die = whole party die.

But for AoE lvling maybe EPs with lower CON can survive if wearing HP hieros.
Salayi
Posted: Monday, January 21, 2008 9:35:22 PM
Rank: Newbie
Groups: Member

Joined: 1/21/2008
Posts: 5
Location: NL
Quote:
But for AoE lvling maybe EPs with lower CON can survive if wearing HP hieros.


As a newby (now lvl 54) i had no idea what to do, so i choose for strenght when i was about lvl 20-25.
When I read this part of the forum about stats, it seems that i've done it completely wrong.

I have over 150 Int (need it for weapon), Str about 70 (have 2400 physical def and can use medium armor and also about 2400 magic defense, if used all buffs)and agility about 68 or so (need it for medium armor too).
And Con........
Hahaha. Not even 20 if i remember well.

So my HP is very low indeed. With extra help from soulstones and nice selfmade equipment, now 1420.
So I always use HP hierograms (350.000) as an insurance. Dont need many times but.......
And use Power of Great Emptiness too, when i'm a "tanker" doing FB 19 for guildmembers. Just to spare the hierogram.

I think my attack still is ok and never have problems killing the mobs i need to kill for normal quests. Normal 4-5 but at most 6 hits with plume.
Yes, I only use Plume because I think that having 2 Main-Attacks lvl 10 costs double skillpoints, so is quite non-paying.
But maybe other priests have better results, so like to hear more about PVP against mobs.

(pe, the Tauron ...., lvl 54-55 hits me very hard with 200-220, but only can hit me 2-3 times and than already has been killed)

So if you are EP lvl 54-55.
Do you have more attackpower? (with lvl 9 magic attack-buff, my magic attackpower in general is now about 1500-1970)
Do you have more defense?

salayi, Illusion-guild.

Aran
Posted: Monday, January 21, 2008 10:25:03 PM

Rank: Servant
Groups: Member

Joined: 1/14/2008
Posts: 71
Location: Netherlands
Thanks all for your thoughts...

But errmmm...seems you folks have decided to NOT make it easy for me Laughing Surprised

I do not have as much time to play as I would like, due to my grumpy oll boss...hehe. Therefore my EP is only level 18 now, which leaves me plenty of time left to ponder how to continue with my build Think


Idea Hmppf, maybe I will have to create another EP char, with a different build, just to find out which one I like best, and then another, and another..... 0.0

Hoping for some more feedback though (to make it even more difficult for me) Wink



~Delphi~
Lvl 75 EP
Salayi
Posted: Tuesday, January 22, 2008 12:29:48 AM
Rank: Newbie
Groups: Member

Joined: 1/21/2008
Posts: 5
Location: NL
Aran wrote:

But errmmm...seems you folks have decided to NOT make it easy for me Laughing Surprised

There is a balance between the differend possibilities the stats give us.
Not easy to find your own preference.

Do you use the stats to get more defense by using Strengh, the less you need a high level HP.
The weaker you are, the higher your HP-level should be so the more Con you should use.
You have only one stat you cannot "play" with.
Int.
Because you need a lot of Int for your weapon.

I still find it very difficult to find the "right" way. And maybe there is not one right way but more a matter of personal feelings?
And don't be afraid of making a new char.
With your experience it costs you a couple of day's, maybe a week to make it lvl 20-25 again.
Salayi
justaskphil
Posted: Tuesday, January 22, 2008 7:18:32 PM
Rank: Newbie
Groups: Member

Joined: 12/6/2007
Posts: 1
Location: NC, USA
Since your character's primary focus is support/aid in guild war, you are going to be a prime target, regardless what build you decide on. Only thing working in your favor is by being able to level rapidly to get to better skills, so you can help more in these wars. Pick whichever build you like, although I prefer pure int just because the attacks you have are that much stronger, and also your heals are stronger.

Good luck w/ that char!

note: you can always restat if you don't like the way your character is performing, so it's not set in stone.

Wink
Aran
Posted: Thursday, January 24, 2008 12:44:21 AM

Rank: Servant
Groups: Member

Joined: 1/14/2008
Posts: 71
Location: Netherlands
Thank you both for sharing your thoughts with me.

Restat scrolls....completely forgot them....arrrghh.....I am getting old I guess Laughing

As for becomming a prime target in the warzone, I have no problem with that hiero's and a nice stock of self made "powders of great emptiness" will keep me alive for quite a while.

Time wil tell if I have choosen the right build for my EP, or just a crappy one.
My EP is now lvl22 (with 12K in skill points left to waste Laughing)
Currently the build looks like:
Con: 40
Int: 67 (might go for a Con-Int ratio of 1-2, not sure yet)
Str: 13 (need to pump it a bit for weps and armour)
Agi: 6 (not going to pump this one)

With Skill setting:
Pure Heart --> lvl 1 (not intending to pump it, it's a crappy skill)
Whisht Heart --> lvl 4 (will pump till maxed, I like this one)
Sapience Pour --> lvl 3 (usefull at times, will pump when I can)
Solid Shell --> lvl 5 (will pump till maxed)
Plum Quill --> lvl5 (will pump till maxed, it's my best offensive skill so far)
Spirit Gather --> lvl 1 (pump or not, have not made up my mind yet)
Plum Barrier --> lvl 1 (maybe I wil pump it at a later stage)
Great Cyclone --> lvl 4 (not as effective as Plume Quill, keep pumping or not?)
Thunder Sphere --> lvl 1 (pump?, it sure looks like it his great potential)


As a side note: I am not intending to spend skill points on the crafting skills, I will reserve crafting mastery for my main char (a sexy WF).

Greetings,
Aran



~Delphi~
Lvl 75 EP
trikilon
Posted: Tuesday, January 29, 2008 8:24:33 PM
Rank: Peasant
Groups: Member

Joined: 1/11/2008
Posts: 13
Location: California
I'm playing on the English server, Oracle...

Currently lvl 74 EP.
Stats now (with EQ add on) are Con 104 Int 268 Str 43 Agi 5
I use light armor with 3 socket and put gr6 pdef stone in all socket. Try to get EQ with ++pdef cause elfs are fragile and break easily. With my solid shell lvl10 and WR auric buffs, i have almost 3k pdef. My magic ress are all 7k and that's very useful at higher lvl cause many magic mob for quests. Also can help out guildies with magic bosses. Matk increases with int, obviously, so you should put some more pts to that also. currently with nimbus-aid hiero at lvl 10 i have 3200 - 4100 matk..somewhere around there. can crit for around 10k - 23k with bursts.
trikilon
Posted: Tuesday, January 29, 2008 8:44:02 PM
Rank: Peasant
Groups: Member

Joined: 1/11/2008
Posts: 13
Location: California
Aran wrote:

With Skill setting:
Pure Heart --> lvl 1 (not intending to pump it, it's a crappy skill)
Whisht Heart --> lvl 4 (will pump till maxed, I like this one)
Sapience Pour --> lvl 3 (usefull at times, will pump when I can)
Solid Shell --> lvl 5 (will pump till maxed)
Plum Quill --> lvl5 (will pump till maxed, it's my best offensive skill so far)
Spirit Gather --> lvl 1 (pump or not, have not made up my mind yet)
Plum Barrier --> lvl 1 (maybe I wil pump it at a later stage)
Great Cyclone --> lvl 4 (not as effective as Plume Quill, keep pumping or not?)
Thunder Sphere --> lvl 1 (pump?, it sure looks like it his great potential)


Max all buffs, max plume quill, cyclone, whisht. You can max plume barrier later. It's very useful in FB and HH if something goes wrong and you end up getting attacked.
Aran
Posted: Wednesday, January 30, 2008 4:47:37 PM

Rank: Servant
Groups: Member

Joined: 1/14/2008
Posts: 71
Location: Netherlands
trikilon wrote:
I'm playing on the English server, Oracle...

Currently lvl 74 EP.
Stats now (with EQ add on) are Con 104 Int 268 Str 43 Agi 5
I use light armor with 3 socket and put gr6 pdef stone in all socket. Try to get EQ with ++pdef cause elfs are fragile and break easily. With my solid shell lvl10 and WR auric buffs, i have almost 3k pdef. My magic ress are all 7k and that's very useful at higher lvl cause many magic mob for quests. Also can help out guildies with magic bosses. Matk increases with int, obviously, so you should put some more pts to that also. currently with nimbus-aid hiero at lvl 10 i have 3200 - 4100 matk..somewhere around there. can crit for around 10k - 23k with bursts.


Interesting build..your Con to Int ratio is 1 to 2,57.
The build you have described comes very close to the build I think suits my purposes best (based on several in game conversations I have had with high level EP's).
Currently my main problem is the high rate of MP consumption, but then again, I will create MP pots on my main char and mail them to my EP.
As for the EQ: yup I do use EQ with added pdef, crafted for me buy my main char again.

Question: how about pumping "Thunder Sphere" ? You did not mention this skill in your latest reply. Do you mean that I should forget about it ?



~Delphi~
Lvl 75 EP
meow
Posted: Thursday, January 31, 2008 9:53:10 PM

Rank: Servant
Groups: Member

Joined: 8/15/2007
Posts: 140
Location: ~far away~
The description for Zephyr is wrong. It doesn't have a "push away" feature. Instead, it has a chance to bind the enemies in place for 3 seconds. I don't think it's a very useful skill. Fly mastery is also useless unless you plan to stick with the starter wing.

I also disagree with the description for the sleep spell. I think it's one of the most useful skills. If anything goes wrong, you can put an opponent to sleep (at lvl 10, they sleep for just a bit over 36 seconds). If you pk with anyone and don't want anyone interrupting your skills, you cast the sleep spell first then cast your most powerful lightning spell.

~meow~
trikilon
Posted: Friday, February 01, 2008 12:47:05 AM
Rank: Peasant
Groups: Member

Joined: 1/11/2008
Posts: 13
Location: California
Aran wrote:
trikilon wrote:
I'm playing on the English server, Oracle...

Currently lvl 74 EP.
Stats now (with EQ add on) are Con 104 Int 268 Str 43 Agi 5
I use light armor with 3 socket and put gr6 pdef stone in all socket. Try to get EQ with ++pdef cause elfs are fragile and break easily. With my solid shell lvl10 and WR auric buffs, i have almost 3k pdef. My magic ress are all 7k and that's very useful at higher lvl cause many magic mob for quests. Also can help out guildies with magic bosses. Matk increases with int, obviously, so you should put some more pts to that also. currently with nimbus-aid hiero at lvl 10 i have 3200 - 4100 matk..somewhere around there. can crit for around 10k - 23k with bursts.


Interesting build..your Con to Int ratio is 1 to 2,57.
The build you have described comes very close to the build I think suits my purposes best (based on several in game conversations I have had with high level EP's).
Currently my main problem is the high rate of MP consumption, but then again, I will create MP pots on my main char and mail them to my EP.
As for the EQ: yup I do use EQ with added pdef, crafted for me buy my main char again.

Question: how about pumping "Thunder Sphere" ? You did not mention this skill in your latest reply. Do you mean that I should forget about it ?


Currently my thunder sphere is lvl 2 and I never use it. I wouldn't suggest lvling it. But later on, when you've learned everything, you can always go back and spend sp and gold on it.

In response to meow, I agree, sleep and other curses are very useful in pvp and war times. There is also no knockback spell for EP.
Brent
Posted: Saturday, September 20, 2008 10:05:00 AM
Rank: Newbie
Groups: Member

Joined: 9/20/2008
Posts: 3
Location: Philippines
Hi just wanna share what i knw

Im a player from the Phil. so some terms may be defferent.
*sorry for the inconvinience in advance. hehe

Ok Im a lvl76 YL(priest)

The built i use is practically pure int. its been pure with only 20-30 con until lvl60.
all armor are robes ( int type ) and there is definetly no problem in leveling.
as long as all ur buffs are at maxed << i mean max of d buff for whatever level u are. ex. lvl50 all buff maxlvl 8/9.
The pure int is easy to use. specially against magical. but ofcourse u'll have a small dificulty against physical but its fairly easy if you calm (continous healing - i dnt knw what its called in your versions) before attacking the physical monster its ok. just make sure u dnt get mobbed by them coz ur HP is too low to sustain.

at lvls 1-50 its effective and efficient. make sure to use Hp stones for your armor so u dnt have 2 go through d same hardships as me when i was lvl40-45. most monster are physical in that stage.

The thing is, you dont have 2 add too much con at first. but as i've observed. the AOE of most bosses after lvl60 really do hurt and if u dnt have enough con you will surely die. so i started adding con atlvl60. currect con is now 50 with 2220 hp.(all thnks 2 Dusk magic sword, its called sorrowful sword in my version +11 con)

So i guess its fairly enough to obtain a range of 70-100 con by lvl80. that way you wont die in supprting your party. specially since they count on you for heal.
Lastly, Dont Put Dex/Agi. Useless. if u want 2 crit on spells equipt items that have +crit.
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