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[GUIDE] Mages Options
Peanut
Posted: Sunday, May 06, 2007 12:06:38 AM
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Posts: 108
I'll talk about the three mages of the game, their pros and cons and how they work. Hopefully this will give you a small insight into what type of mage you want to be. Don't take this as the final word though, the best way for you to know what you want to be is to try it out yourself.

Fa Shih (Human)

The powerhouse mage. They're easily the strongest mage compared to the other two, but they pay for it with high mp usage. They make up for the mp usage though with two different buffs. One buff increases hp regen and another increased mp regen. At level 10, it boosts regen by 10 HP/MP a second, which is very fast. Not only do they have high mp costs, but they also come with the highest casting times of the three mages. They can get the best magic defense, but their physical defense is still low like the rest.

Pros
- Can use three different elements; fire, water and earth.
- Highest damage possibilities.
- Highest regen.
- Has skills to slow down, and knock back enemies.

Cons
- High MP costs
- Longest casting times.

Yu Ling (Wing)

The support mage. They have a very large arsenal of support and attack skills, but normally you won't have the SP to max both trees out. The only class able to heal, and also have many buffs to increase offense and defense. Most attack skills only specialize to slow down and damage the enemy. They have a mana shield which lets your MP absorb the damage so you don't lose HP. Have many different types of heals and can revive and give you some of your lost exp back. These are a must for parties.

Pros
- Can heal and revive, wanted in parties.
- Buffs that can boost offense/defense by 60% at max level, and HP/MP regen buff that increases regen rate by 10 per second.
- Can dispel debuffs.
- Can debuff magic defense and physical defense

Cons
- Weakest at soloing, can't do a lot of damage, but can heal oneself.
- Only one element, gold.

Yao Jing (Werefox)

The summoner of the three. They easily have the weakest magic attacks of the three, but they make up that damage with their pet. Pets can be caught, sold, and traded and they're the tank for the werefox, and also a good source of damage. Werefoxes are the best at soloing of the three, and can even be considered the richest as they don't need HP or MP pots as much, and they can catch and sell pets. Though their skills are the weakest, they have the lowest casting times along with the lowest mp usage of the three.

Pros
- Pets, wonderful tanks so you will rarely take damage.
- Two skills where you regain MP, and one skill where you regain HP.
- Can solo monsters that the other mages can't.
- Only mage that has an attack skill that can stun an enemy.

Cons
- Weakest mage in PvP because pets aren't of much use there.
- Lowest regen of the three. (Without external buffs)
- Weakest attack skills.

Most useful mage in different situations. (My own personal opinion, not law)
PvP - Human > Wing > Werefox
PvE (solo) - Werefox > Human > Wing
PvE (group) - Wing > Human > Werefox

I have played all three, two not to a very high level, but I have some experience in all of them. As for once the English version comes, I will most likely play as a human mage.
Ice_water
Posted: Sunday, May 06, 2007 6:00:06 AM
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PVP - Wing = WereFox > Human
PVE(solo) - WereFox > Wing > Human
PVE(Group) Human > WereFox > Wing

Peanut
Posted: Sunday, May 06, 2007 7:40:20 AM
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I'm curious to why you put them in that order? What makes a werefox better than a human in PvP? Also what makes a wing not useful in a party compared to the other two? I also can't imagine a wing soloing better than a human.
Ice_water
Posted: Sunday, May 06, 2007 10:56:57 AM
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WereFox > Human (PVP) : It just like you fight 2 enemy (summoner , PET ) with 2 SUPPER HEALING POT (summoner have 2 skill recover HP )
Wing > Human (solo) : You haven't seen wing mage can kill mob in 4 time atk (like human) and magic "heal" is very useful (faster,more HP)
PVE(Group) Human > WereFox > Wing :Human have many AOE skill , and WereFox's Pet is tanker (I think it have "hate" skill )

Moriko
Posted: Sunday, May 06, 2007 2:13:33 PM

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But won't Wings be better in group because of their heal-ability?

Moriko - Wings Cleric
Ice_water
Posted: Sunday, May 06, 2007 2:36:55 PM
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You can use real money to buy HP charm , it's very very very cheap
HP charm : Auto recover HP when your HP is 50%

Abaddon
Posted: Sunday, May 06, 2007 6:03:23 PM

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Well in pvp everyone has their good and bad sides - yes werefox has a pet and this is like two players fighting one but against a powerful fashi or archer she doesn't have a chance.
In pve werefox are really the best - only healing pet and doing additional dmg to the one the pet is doing ... too bad they didn't allow a summoner to buff his pet (at least I know you can't)
In a group if there is a werefox a priest for healing is really not so needed but they still give nice buffs and are doing add dmg to the group. Fashi has aoe skills but this means only more hate - more dying so fashi could be really good in parties but thry could also kill it.
I think it's like this:
PVP They are equal (not one vs one though)
Solo Werefox > Fashi > Priest - he can heal right, but he's killing slow and it takes time ana mana to heal himself ... not to mention that he's said in 4-5 hits (most of the time)
Group Priest=Werefox > Fashi - a dead party is worse than a slow killing party

When fighting monsters, be wary not to become one... When you gaze into the abyss, it also gazes into you. - Friedrich Nietzsche
Peanut
Posted: Sunday, May 06, 2007 6:39:01 PM
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Werefoxes only has one HP recover skill and it's a reuse timer of 5 minutes. Pets are near useless in PvP because it's not a controlled enviroment. You send a pet out to attack someone in PvP and it can get killed instantly. I guess if we're talking about 1v1 and then sieges it's different though. When I said PvP I meant sieges where you have large groups and pets won't last 5 seconds, even with your heal skill.

Also a werefox's pet can't tank for an AoE party because they have no AoE attacks. I found my pet to be quite useless in any party I have been in as to a werebeast is a much better tank. Just because there's a HP charm doesn't mean a wing is still not important to have to heal and buff. The wing's buffs are huge when maxed out.
yama
Posted: Monday, May 07, 2007 1:11:42 AM

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This is most Interesting. Thanks for the comparisons of the classes. ^^ I might have to make a Human Mage now...

What is the fox form of the Werefox good for? I've noticed there are skills that can only be used when playing as the fox... Looked to me as if the curses needed the fox morph skill unlocked to get unlocked, does that mean they can only be used in fox form? Fox form seems to be all melee other than the magic skills, too. I read all posts in this thread but I don't think I saw any mention about these things...

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Abaddon
Posted: Monday, May 07, 2007 12:35:50 PM

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Yes foxy is all about the physical dmg. But this build doesn't need much int because pet heal is fixed sum + 20-30% of the matk and their skills are always doing some fixed dmg which is not influenced by int or str (I'm not 100% sure). So I guess there are like 2-3 builds for foxies:
1)Great hp (str for req and the rest is for con) - this makes it almost unbeatable in pvp(still doing dmg while having great def and hp). Also is good for fast leveling - foxy attack, pet attack and % dmg returned trough skill and as Ice_water said hp recovers are not so expensive
2)Evasion - tons of dex for great invasion though this build is not so great - pet will still agro, your def is gonna be low, and as far as I know dex doesn't influence att speed or at least I haven't read it anywhere to be true
3)Str-Con Hybrid - having nice def and hp (not so great as the first one though) but still keeps agro better and it's gonna do nice dmg not only with skills
P.S. Now I remembered something - for the first build the bad part is your mana is gonna drain really really fast, so you'll need not only hp but mp potions too ... really expensive build if you ask me ^^

When fighting monsters, be wary not to become one... When you gaze into the abyss, it also gazes into you. - Friedrich Nietzsche
Ice_water
Posted: Monday, May 07, 2007 2:48:16 PM
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But WereFox have "exchange" skill (HP<->MP)
Building for For :
1.Heavy armor : Hight HP + p.def . Accuracy is not problem You must having LamVan's ring (+50% accuracy
2.Robe : Using to capture animal

Ice_water
Posted: Monday, May 07, 2007 3:23:53 PM
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I think wing is not better Because they haven't any important buff for fighter
Wing's buff :
Regeneration : increases HP + MP regeneration
Empower : +m.atk
Shield :+p.def
Barrier : +m.def

Peanut
Posted: Monday, May 07, 2007 9:54:18 PM
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The exchange skill gives HP and makes it into MP, it doesn't work vice versa. If it does, I'd love to know how. Also wings buff would be every mages best dream. +60% m atk? How can you say that isn't useful. The regen is quite huge too if you look at it from a bigger scale. +10 HP/MP per second regens 100 HP in 10 seconds, or 600 HP in a minute. Put potions on top of that and you have one nice regen rate. In a way, this is their best overtime healing skill, and the only spell that gives MP. Also every warrior has low m. def, this buff will let them survive a onslaught of mages. Plus how is p. def not useful to a fighter? They're only missing one buff which is p. atk and you say they suck pretty much.

Also where did you find this out on how int does not effect the spells for werefox? Because this 20-30% matk you speak of is called "spirit power expansion", and for every werefox spell it has spirit power expansion going from 55-100%.
Abaddon
Posted: Tuesday, May 08, 2007 5:50:19 AM

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If you read again you'll see I was talking about a foxy morph ^^ And yeah in lower lvls 20-30% of matk does not influence so much, even in higher lvls I doubt it will add more than 300-400+ healing to the pet(which is not bad but this is hp/atk fox build so she needs str and con).

When fighting monsters, be wary not to become one... When you gaze into the abyss, it also gazes into you. - Friedrich Nietzsche
Peanut
Posted: Tuesday, May 08, 2007 7:57:26 AM
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I haven't seen any atk foxes in action, and from their skills I really don't like them, or would prefer them. This is a topic about mages and the fox isn't exactly the mage form of the werefox.

Though 30% will give a lot more than 300-400 at higher levels. I can see people getting an extra 600-1000 HP at the high levels. At level 40 I only get about an extra 150 HP on the heals though. Seeing how things don't even hit my pets for over 100 though, it's great. I really have to say though pets aren't exactly good boss tanks.
Ice_water
Posted: Tuesday, May 08, 2007 9:48:30 AM
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PVE , did not fight BOSS

PWPH
Posted: Thursday, June 07, 2007 12:46:02 AM

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Peanut wrote:
The exchange skill gives HP and makes it into MP, it doesn't work vice versa. If it does, I'd love to know how. Also wings buff would be every mages best dream. +60% m atk? How can you say that isn't useful. The regen is quite huge too if you look at it from a bigger scale. +10 HP/MP per second regens 100 HP in 10 seconds, or 600 HP in a minute. Put potions on top of that and you have one nice regen rate. In a way, this is their best overtime healing skill, and the only spell that gives MP. Also every warrior has low m. def, this buff will let them survive a onslaught of mages. Plus how is p. def not useful to a fighter? They're only missing one buff which is p. atk and you say they suck pretty much.

Also where did you find this out on how int does not effect the spells for werefox? Because this 20-30% matk you speak of is called "spirit power expansion", and for every werefox spell it has spirit power expansion going from 55-100%.


The "exchange"(forgot the name) skill swaps your HP and MP.

HP 500 MP 100 -> HP 100 MP 500.
Not really useful for PVP.



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Will update once CBT starts.
Ice_water
Posted: Thursday, June 07, 2007 3:14:29 AM
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PWPH wrote:
The "exchange"(forgot the name) skill swaps your HP and MP.

HP 500 MP 100 -> HP 100 MP 500.
Not really useful for PVP.


No. It swaps HP and MP (%)
HP 30/2000 = 0.015 % <-> MP 5684/6358 = 0.89%
HP 1788 MP 159
It very useful If you want to be survivor

shmokoy
Posted: Thursday, July 26, 2007 1:30:50 AM

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Drool *insert comment here* lolz

\m/(^_^)\m/

Bankai
Posted: Thursday, July 26, 2007 4:24:08 AM

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The exchange skill swaps both ways. I've used it many times during grinding, and it's saved my life numerous times, but just make sure u have plenty of mana left to swap it for health :P



-=* Thanks to ZigBurd *=-


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