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Mage skill : God And Evil Options
Ice_water
Posted: Friday, May 04, 2007 7:48:56 AM
Rank: Servant
Groups: Member

Joined: 4/30/2007
Posts: 796
Vigor Sudden wealth
Improve : Primordial Infant
Use 1 vigor to mobilize all power your-self
In 10s , Increases 200% weapon's damage
Invincible in 1s
Skill need 1 vigor

High-ranking Vigor Sudden wealth
Improve : Disaster Expiation
Use 2 vigor to mobilize all power your-self
Recover 10% max MP
In 12s , Increases 400% weapon's damage
Invincible in 2s
Skill need 2 vigor

Evil provoke
Cooldown time : 60 Second
Improve : Violent Evil
Provoke enemy , reduce 50 bit vigor at one

Evil vigor Sudden wealth
Improve : Violent evil
Use 3 vigor to mobilize all power your-self
Recover 20% max MP
In 15s , Increases 700% weapon's damage
Rengen speed increases 25%
Invincible in 3s
Skill need 3 vigor

Blazing Hierogram
Range attack : 30m
Mana consumption : 265
Using time : 1.2 Second
Prepare time : 0.8 Second
Cooldown time : 3.0 Second
Weapon : Magic weapon , emty-hand
Attack by charm , causing the fire damage
Fire damage increases 100%found on base magic damage
Magic damage increases 3620 point
|-Good :when atk , have 20% increase 30 bit vigor
|-Violent-Blazing Hierogram : Casting time is 1.2 second

Spring Gush
Range attack : 30m
Mana consumption : 265
Using time : 1.0 Second
Prepare time : 1.0 Second
Cooldown time : 3.0 Second
Weapon : Magic weapon , emty-hand
Summon a powerful water column that spew up from the ground surface
Earth damage increases 100%
Magic damage increases 3390 point
95% chance to slow enemies by 40% for 8.0 seconds.
|-Good: Slow effect increased to 45%, duration increased by 1 sec.
|-Violent-Spring Gush: Damage increased by 600.

Rock fall spell
Range attack : 30m
Mana consumption : 375
Using time : 1.2 Second
Prepare time : 0.8 Second
Cooldown time : 3.0 Second
Weapon : Magic weapon , emty-hand
Call a rock to attack enemy
Earth damage increases 200%found on base magic damage
Magic damage increases 4804 point
|-Good:Cast reduced by 1.6 sec.
|-Violent-Falling rock:20% chance to stun enemy for 5 sec.

Intensive Pyro-Armor
Good: Fire defense increased to 150%.
Violent: Health recovery increased to 15 per second.

Frost Armor
Good: Water defense increased to 150%.
Violent: Mana recovery increased to 15 per sec.

Stone Barrier - Rock armor
Good: Earth resistance increased to 150%.
Violent: Physical defense increased to 150%.

Flaming Torch - Flaming Sky Torch
Good: Fire damage is increased by 15% per hit.
Violent: Fire damage duration reduced to 3 sec

Hailstorm
Good: For the next 3 sec. paralyzed enemies suffer an additional 3160 damage.
Violent: Chance to motionlessness increased to 50%.

Divine Pyro Hierogram - Divine Pyro Charm
Good:reducing 20% target's resistance to fire in 15 second
Violent:Casting time is 2.5 second

Sand Vortex
Good: Speed reduction increased to 20%.
Violent: Chance to paralyze increased to 33%.

Cold Dew
Good: 10% chance to recover all health.
Violent: Character recovers 200 more health every 3 sec. Maximum of 3 times.

Roasting FireArray
Good: 20% chance to stun opponent for 3 sec for each wave.
Violent: 25% chance to recover 500 health for each wave.

Moistcuring - Moistening power
Good: Magic attack increased by 100% for 15 sec.
Violent: Casting speed is increased by 20% for 15 sec.

Distance Shrink - Earth Shifting
Good: Required vigor point reduced by 10.
Violent: Transport range increased to 30m.

Fire Element Mastery
Good:increases 25% fire magic damage
Violent:increases 1% critical rate

Water Element Mastery
Good:increases 25% water magic damage
Violent:increases 1% critical rate

Cloud Sprint - Earth Element Mastery
Good:increases 25% earth magic damage
Violent:increases 1% critical rate

Phoenix’s FireWings
Good: Cooldown is reduced by 1 sec.
Violent: Area of effect increased by 50%.

Frost Enchanted Blade
Good: Duration increased to 30 min.
Violent: Bonus water damage increased by 50%.

Arenaceous Wave - Fling Arenaceous magic
Good: Blind duration increased by 50%.
Violent: Damage increased by 1200.

Sacrificial Fire-Storm
Good: Required health reduced by 25%.
Violent: 50% chance to stun enemies for 3 sec.

Blizzard Blast
Good: Affected enemies water resistance reduced by 20% for 15 sec.
Violent: Cast reduced to 2.1 sec.

Blasting Point - Destroy heaven Stone
Good: Has a 3m radius area of effect.
Violent: Cooldown reduced by 2 sec.

Pyro-Edge Tempest - Fire ocean blade mountain
Violent: 50% chance to cancel all skills cast with area.
Good: 50% chance of 1 vigor spent upon use.


Dark HydroDrake - Ice water dark dragon
Good: 50% chance of increasing magical attack crit rates by 30% for 10 sec.
Violent: 20% chance of no vigor spent upon use.

Mountain Press - Tài Shān on head
Good: 50% chance to spend 100 less vitality upon use.
Violent: Range attack increased by 5m.

Essence of Wisdom Sutra - Prajna sutra - Heart Sutra
Using time : Immediately
Cooldown time : 60.0 Second
Weapon : Magic weapon , emty-hand
Improve : Disaster Expiation
Gather enegy , recover 10% max MP
In 6s , all magic miss casting time

Skill need 2 vigor

Izanami
Posted: Friday, May 04, 2007 8:52:16 AM
Rank: Peasant
Groups: Member

Joined: 4/25/2007
Posts: 21
Location: Germany
Very nice, but we can chose in level 81 -.-.....a looonngee time.
Can you please add the last spells? Or make a overview for all mageskills.

Is it normal when a mage level 19 have only 81 Physikal Def? I have 600hp and take ~120damage per hit cry
not very funny....
Ice_water
Posted: Friday, May 04, 2007 9:54:30 AM
Rank: Servant
Groups: Member

Joined: 4/30/2007
Posts: 796
you can wear light armor , p.def and m.def is normal
if you still wear robe , strong stream is very useful

Ice_water
Posted: Saturday, May 05, 2007 3:06:08 AM
Rank: Servant
Groups: Member

Joined: 4/30/2007
Posts: 796
Finish Applause Applause Dancing Dancing

Ice_water
Posted: Saturday, May 05, 2007 3:54:59 AM
Rank: Servant
Groups: Member

Joined: 4/30/2007
Posts: 796
No body read my topic cry

Moriko
Posted: Saturday, May 05, 2007 11:24:19 AM

Rank: Servant
Groups: Member

Joined: 4/10/2007
Posts: 170
We read it, we just don't reply ^^

But in seriousness, that's some neat information, thanks ^^

Moriko - Wings Cleric
Shenron
Posted: Saturday, May 05, 2007 11:23:08 PM

Rank: Servant
Groups: Member

Joined: 3/13/2007
Posts: 286
Location: Philippines
Cool! Thanks for sharing this info. Do you have also for the other classes? Smile
Sciva
Posted: Sunday, May 06, 2007 1:21:12 AM

Rank: First Lady
Groups: Administrator , Wikiperia

Joined: 3/6/2007
Posts: 183
Location: Austria
If I would play a mage, it would be very good used by me, but as I want to become a Cleric.... *smile* Du u have that for Elven Clerics done too? ;D

Ingame: Aladriel
Job: Yu Ling
Guild:
Ice_water
Posted: Sunday, May 06, 2007 2:32:48 AM
Rank: Servant
Groups: Member

Joined: 4/30/2007
Posts: 796
Shenron wrote:
Cool! Thanks for sharing this info. Do you have also for the other classes? Smile

Wing archer , Human warrior , WereBeast Tiger
Sciva wrote:
If I would play a mage, it would be very good used by me, but as I want to become a Cleric.... *smile* Du u have that for Elven Clerics done too? ;D

I haven't information about Cleric but i will post for you after 10 day

Rhiannon
Posted: Monday, May 07, 2007 9:26:47 AM

Rank: Servant
Groups: Member

Joined: 3/9/2007
Posts: 170
Location: Long Island, New York
Ice I love you. Btw...what is god/evil fairy/devil deity/demon? Levels of alignment O_o? If so how are these levels effected and progressed?


Thank you for the siggy Dasha
Ice_water
Posted: Monday, May 07, 2007 2:52:31 PM
Rank: Servant
Groups: Member

Joined: 4/30/2007
Posts: 796
Rhiannon wrote:
Ice I love you. Btw...what is god/evil fairy/devil deity/demon? Levels of alignment O_o? If so how are these levels effected and progressed?

This's honourable name after you finish "Improve" Quest (19,29,39,49,59,.v.v...)

Rhiannon
Posted: Wednesday, May 09, 2007 11:09:19 AM

Rank: Servant
Groups: Member

Joined: 3/9/2007
Posts: 170
Location: Long Island, New York
So honorable names are different from the class ranking system?? Ok nvm :P Just confuzzled me. They are levels of hell/heaven.


Thank you for the siggy Dasha
Cyanhide
Posted: Thursday, June 21, 2007 10:58:20 PM

Rank: Servant
Groups: Member

Joined: 3/19/2007
Posts: 1,200
Location: ☆★Belgium★☆
SWeet dude ICE ur tha shizzle of the fizzle ^^
Ice_water
Posted: Sunday, June 24, 2007 4:53:09 PM
Rank: Servant
Groups: Member

Joined: 4/30/2007
Posts: 796
Update 25/7 (tomorow)
+Change name some skill
Flame : Head burn
Fire blade : Fire ocean moutain blade
Silver ice : hailstorm
Meteor : Falling rock
Earth roll : Land Narrowing
Earth break : Earth trap
Earth throw : Sand blow
Destroy stone : Heaven-shacking explosion
Fire sacrifice : Suicidal blood flaming
Fire/Ice/Earth shield : Flaming/Ice/Rock armor
Fire/Ice/Earth mastery : Fire/Ice/Earth expertise
To be continue


Enforcer
Posted: Tuesday, June 26, 2007 1:10:05 PM
Rank: Servant
Groups: Member

Joined: 4/19/2007
Posts: 185
Location: Europe
Nice guide there my friend :D

Gaming is Life...
xierah
Posted: Sunday, July 15, 2007 8:08:52 AM
Rank: Newbie
Groups: Member

Joined: 7/15/2007
Posts: 1
Location: Quezon City
light armors required dex right? for a human mage, dex isn't something you must add in their stats for they must conserve thier stats for better damage eg; putting str points that will only met the str req that a weapon and armor has...
Ice_water
Posted: Sunday, July 15, 2007 10:59:27 AM
Rank: Servant
Groups: Member

Joined: 4/30/2007
Posts: 796
xierah wrote:
light armors required dex right? for a human mage, dex isn't something you must add in their stats for they must conserve thier stats for better damage eg; putting str points that will only met the str req that a weapon and armor has...

i crit all class robe armor 4k8

Hayabusa
Posted: Monday, July 16, 2007 7:04:59 AM
Rank: Servant
Groups: Member

Joined: 5/25/2007
Posts: 81
Location: Delaware
thnx for the guide its really helpful

new!!! :D

Cross
Posted: Monday, July 16, 2007 9:04:18 AM

Rank: Peasant
Groups: Member

Joined: 7/14/2007
Posts: 24
Location: Canada
Would it be a bad idea to have a hybrid mage? Like the magic sword weapons and heavy armor? I like the look of it.
ranguvar
Posted: Tuesday, August 14, 2007 6:51:23 PM

Rank: Servant
Groups: Member

Joined: 7/20/2007
Posts: 288
Location: Earth
It looks good, but it is a very bad idea, as you won't have enough points to make you do good damage, nor will you be able to deal any damage as a hybrid. Mages can't do combat in this game.


^My sig from Kmuffi :D^

*Peter is talking to Lois's father*
Peter: Hey, it looks like you could use more strong young men like me on your ship!
Lois's father: Are you calling me gay?
Peter: No, I just thought you could use more seamen on your poop deck.
*Lois's father punches Peter*
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