1c3r45631 wrote:Meh
4. World of kung fu (very fun)
Are you playing on the outdated English version on US server?

XKwisite wrote:Im still here

how is it?
Lord Devil wrote:Hey there

@Towermaster: How was the beta of Fantasy Journey so far?
Well, I couldn't play very much since there's a limit of 10,000 players per server and currently there are only 25 servers opened, and over 250,000 player simultaneous online in the 'closed beta'

Usually when I try to login there's hundreds of people in the waiting queue. Unlike Silkroad Online you can eventually login without fear of being disconnected while waiting but a will be at least several minutes (or longer) of waiting
Once you get in however there is little lag and control pretty responsive considering bad ping times from Malaysia to China (250ms or worse) which is fortunate since you need to face your opponent to hit it and maneuvering around the enemy to hit him in the rear is part of the strategy.
The graphics is realistic (DirectX9 vs DirectX8 in PW) and well-textured, but I think XKwisite wouldn't like the 'stiff' character animation much

My overall impression is positive but many areas of this game can be further improved.
Changing topic slightly ....
Tomorrow (Jan 15) is also the restricted testing of Moliyo's free to play
Radiant Arcana, which is arguably China's first attempt in creating an 'Western' style fantasy MOPG.

Moliyo claims that RA's character creation allows you to tweak every part of the anatomy up to the dimension of the palm and foot (unable to be verified independently).
In RA, all characters switch among the six (later eight) profession at will after they have learn it. (Experience gain is only award to the active profession). In addition, each character can use abilities from two of his known professions at the same time (called primary/secondary profession similar to GuildWars). Team play is encourage through use of unique combo skills initiated together by multiple players in a party (maximum 5 members).
Special moves like attack while leaping, backstabbing has an effect on combat.
The game can be switched from third person view to first person view (useful when aiming and firing a bow) by pressing a key.



Player housing is available and shared by all characters in an account. Ensuring high loyalty on your butlers and maids will provide additional buffs.
As in the case of other 3D-engines developed in China (including PW and FJO) the look is sometimes odd to players accustomed to more mature and professional (but expensive) game engines (e.g. Unreal 3) used by US and Korean titles.
In Radiant Arcana, where player housing and crafting house-hold items is a highlight, the outdoors scenes look unpolished compare to indoor scenes.
Master of the Pearly Tower