strange how i'm the only one choosing hell faction
btw kadaj it has somethng to do with the skills, the skills will have different power-ups on each faction,
IE: Cold Dew lvl: 10
Casting distance: 28.5 Mana consumption: 517.5
Chanting time: 4.5 Cooldown time: 1.0
Casting time: 1.2
Using the graceful warmth of force from the water element itself to recover one single friendly to an amount of 1000 hit point as well as another added 35% hit point that base on oneself's basic magic attack damage.
Holy: 10% chance to recover full hit point.Dark: Recover extra 200 hit point in every 3 seconds, and last for 3 times.Sand Vortex lvl: 10
Casting distance: 28.5 Mana consumption: 230.4
Chanting time: 1.0 Cooldown time: 8.0
Casting time: 1.0
Manipulate the divine force of earth, summons a mystic sandswirl underneath the enemy, inflicting basic magic attack with earth elemental damage, and cause an additional 3600.8 of earth element damage within 15 seconds, while continuously reduce speed by 15%, also with 15% chance to paralze the enemy for 3 seconds.
Holy: Speed reduction ratio increase to 20%.Dark: Chance to cause paralyze to the enemy increase to 33%.http://perso.numericable.fr/ecatomb/pw/ for the full list of skills
Quote:the object in war is not to die for your country,
but to make the other fellow die for his