ok ill show u my build up ... im Smile lvl 76 Yumang tiger server
Str 75
Dex 281
Con 45
Int 5
*Todo things
Add Sinister Skills
Complete Skill and their per level attributes
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Yumang - Archer
Born with a �€œblessed wings�€�, who is a human and divine female offspring, as a defender of the nation.
They are excellent archers and brave warriors adept at the use of wood and other long-range weapons.
Starting Attributes
HP: 65
MP: 55
Melee DMG 7-11
Magic DMG 1-1
Crit% 1%
Attack Rate Bow 0.67 Crossbow 0.63 Sling 0.71
Hit Rate 40
Dodge Rate 30
Travel Speed 5.2
Physical DEF 3
Magic DEF
- Metal 2
- Wood 2
- Water 2
- Fire 2
- Earth 2
Starting Stats:
5 CON
5 STR
5 INT
5 DEX
Yumang(Archer)
1 CON = Max HP +13
6 STR = 4 DEF; +5 STR = DEF +1
1 INT = Max MP +10
1 DEX = Accuracy +8, Dodge Rate +6
Weapon of choice:
Bow is good minimum damage average max damage(average atk rate)
Crossbow low minimum damage high max damage(slowest atk rate)
Sling high minimum damage low max damage(fastest atk rate)
Level Up Bonus: Max HP +26, Max MP +22
STAT:
Dex is the primary stat of a yumang. [hit rate, Evasion, Crit rate and additional Dmg]
every dex spent gives you +8 hit +6 evasion and around 1.5atk
every 20 dex gives you 1% crit rate
STR for light armor requirement
How much dex you put to your yumangs is up to you.
Dex - Str trade off
Level 105 yumang stat matrix
* con and int is at 5
armor -3 -2 -1 level
str 70 80 90 100
dex 460 450 440 430
Base Atk 644 630 616 602
crit 24% 24% 23% 23%
Hit 3680 3600 3520 3440
Res 1662 1927 2192 2462
(all elements)
P.def 1133 1305 1476 1648
50 dex- 50 con tradeoff
50 Con = 650 HP some def some hp recovery
50 Dex = 400Hit 300Eva 2.5%crit rate 75 atk
STONES:
DEF - eva is better
MDEF - useful for heavy hitter/counter nuke build
MP - not so impt
HP<-- i prefer this one
EVA<-- it works but magical atk never miss -- works best with melee killer build
SKILLS:
Skill build is one of the trickiest part of the game
Must have:
100 paces
Bow Mastery
Wing Barrier(750max dmg reduction good for PVE PVP TW)
Levelling Skills (Tipid mode)
(level 10)Aim or Piercing Arrow
Glacial arrow or Wing Barrier (i prefer wing barrier)
Level 1 repulse
Blazing arrow charged normal attack(works best with sling)
Heaven build
Heavy Hitter/Counter Nuke

works best with Heaven skills)
Impact Lvl 3-10
Lethal Arrow max
Splittering Arrow max
Piercing Arrow 5-10
Wing Barrier
Aim -- Spammable skill
Arrow Storm
Hell build *this build would need some con 50 to 100
Melee killer: (works best with Hell skills)
Wailing Sky
Thunder Fall
Thunder Clap
Wing Sweep
Wing Barrier
Soaring eagle?
Buff Skill:
Sheath of feathers (works best with melee killer) level 3 to 5
Random thoughts
Aim - if you could only choose one 3 sec skill i choose lethal arrow
Aim vs Lethal
casting time(3 sec) even
Cooldown winner Aim (3 sec vs 15 sec)
Damage Output winner lethal
mana consumption winner Aim
Running Fire level 3 to level up faster when your low level
Flight Mastery level it up once your comfortable with your offensive arsenal
Blazing Arrow(makes leveling much easier and cheaper) adjust to leveling comfort
Glacial (makes leveling much easier and cheaper) adjust to leveling comfort
Falling Thunder level 10 melee buster
Wing Barrier - level 10 very very useful PVP PVE TW Boss Hunt
Darting Serpent - level 1 prereq to Piercing arrow
Repulse Arrow - level 1 pve purpose only
Sheathe of Feather - level 1 or level 10 its a buff
Wailing Sky - level 1 slow casting
Binding Arrow -- level 1 -- good for pvp so so tw... chi requirement
Wingstrike - level 1
Piercing Arrow - level 3
Impact Arrow - DISABLE
Wing Sweep - melee buster
Splintering Arrow - looks good but...
Thunder clap - so so
Lethal Arrow - 1337 - (look for beat my critical thread)
Claws of heaven - looks fun
Arrow Storm - has doubt
Soaring eagle - looks good
Hundred paces - lvl 10
Bow Mastery - lvl 10
Running Fire [0,3,8,13,18,23,28,33,38,43]
Range: Long Ranged
MP Cost:[9.5,17,24.5,32,39.5,47,54.5,62,69.5,77]
Charge: 1.0
Discharge: 0.6
Cooldown: 3.0
Weapon Restriction: Long Ranged Weapons
Esteem: Steadfast
Description:
An agile shot with one�€™s weapon causing 152.4 physical damage
Good: 50% chance of gaining 20 vigor point upon use.
Evil: 50% chance of attack speed for normal attack increased by 30% for 6 sec.
Aim [0,5,10,15,20,25,30,35,40,45]
Range: Long Ranged
MP Cost:[10,20,30,40,50,60,70,80,100]
Charge: Power up
Discharge: 0.6
Cooldown: 3.0
Weapon Restriction: Long Ranged Weapons
Esteem: Steadfast
Description:
Through careful aim, the character can unleash a more powerful
attack charging for [charge time]increases damage to a max of [damage %] of base damage.
charge time [5.0,4.8,4.6,4.4,4.2,4.0,3.8,3.6,3.4,3.2]
damage % [165%,180%,195%,210%,225%,240%,255%,270%,285%,300%]
Good: Additional damage equal to 500% of attack power.
Evil: Charge is reduced by 0.5 sec.
Repulse Arrow [19,24,29,34,39,44,49,54,59,64]
Range: Long Ranged
MP Cost: 34.2
Charge: 1.0
Discharge: 0.6
Cooldown: 12.0
Weapon Restriction: Long Ranged Weapons
Esteem: Attuned
Good: Cooldown reduced by 2 sec.
Evil: 33% chance of gaining 30 vigor point upon hit.
Impact Arrow [39,43,47,51,55,59,63,67,71,75]
Range: Long Ranged
MP Cost:117
Charge: 1.5
Discharge: 0.6
Cooldown: 15.0
Weapon Restriction: Long Ranged Weapons
Esteem: Enigmatic
Description: A fierce attack with one�€™s weapon, causing 697.5 physical damage.
45% chance to dizzy target for 3 seconds.
Lethal Arrow [49,53,57,61,65,69,73,77,81,85]
Range: Long Ranged
MP Cost:183.8
Charge: 3
Discharge: 0.6
Cooldown: 15.0
Weapon Restriction: Long Ranged Weapons
Esteem: Forbidding
Description:
An extraordinary attack dealing heavy damage. Target suffers 55% physical damage and 2235.3 weapon damage.
Good : Doesn't reduce dmg when enemy is next to you
Evil : Increases 500 dmg and cooldown time reduce 2s
Falling Thunder [13,18,23,28,33,38,43,48,53,58]
Range: Long Ranged
MP Cost:124.0
Charge: 1.0
Discharge: 0.8
Cooldown: 6.0
Weapon Restriction: Long Ranged Weapons
Esteem: Cunning
Description:
Hits target with the speed of thunder causing physical damage and 1025.9 metal damage
Good: 25% chance to gain 20 vigor point upon use.
Evil: Cooldown increased by 2 sec. But attack never misses.
Wailing Sky [29,34,39,44,49,54,59,64,69,74]
Range: Long Ranged
MP Cost:108.8
Charge: 1.5
Discharge: 0.8
Cooldown: 6.0
Weapon Restriction: Long Ranged Weapons
Esteem: Lucid
Description:
A sudden lightning strike incapacitates a target, inflicting 330.3 metal damage and lowering metal defense by 23%
for 15 seconds
* uses 30 vigor
Good: Duration increased by 10 sec.
Evil: 10% chance of paralyze target for 3 sec.
Blazing Arrow [6,11,16,21,26,31,36,41,46,51]
Range: Long Ranged
MP Cost:207.0
Charge: 3
Discharge: 0.8
Cooldown: 3.0
Weapon Restriction: Long Ranged Weapons
Esteem: Steadfast
Description:
All regular attacks gain 37% additional fire damage for 10 minutes.
Good: Additional fire damage increased to 60%.
Evil: Fire damage increased to 70% for 20 sec
Glacial Arrow [9,14,19,24,29,34,39,44,49,54]
Range: Long Ranged
MP Cost:73.5
Charge: 1.0 sec
Discharge: 0.6
Cooldown: 3.0
Weapon Restriction: Long Ranged Weapons
Esteem: Cunning
Description:
Shoots an arrow of ice at a target, inflicting physical damage and for 4.8 sec target�€™s movement is reduced by 50%
*requires 25 vigor
Good : All damage dealt becomes water damage instead.
Evil: 25% chance of using 0 vigor point , gaining 25 vigor point
Darting Serpent [19,24,29,34,39,44,49,54,59,64]
Range: Long Ranged
MP Cost:28.5
Charge: 1.0
Discharge: 0.6
Cooldown: 8.0
Weapon Restriction: Long Ranged Weapons
Esteem: Attuned
Description:
Files a venom-coated missile at a target. Target is poisoned, Suffering 628.7 wood damage for 15 seconds.
Good: Every poison damage also reduces mana by 100.
Evil: Duration reduced by 3 sec.
Piercing Arrow [34,39,44,49,54,59,64,69,74,79]
Range: Long Ranged
MP Cost: 73.5
Charge: 1.0
Discharge: 0.6
Cooldown: 8.0
Weapon Restriction: Long Ranged Weapons
Esteem: Lucid
Description:
A ruthless attack that seriously wounds a target, causing bleeding.
Target suffers 2289.0 physical damage for 15 seconds.
Splintering Arrow [49,53,57,61,65,69,73,77,81,85]
Range: Long Ranged
MP Cost:73.5
Charge: 2.0
Discharge: 0.6
Cooldown: 15.0
Weapon Restriction: Long Ranged Weapons
Esteem: Forbidding
Description:
Fires a missile that detonates in mid air, damaging all targets within a 6 meter radius. Target suffer 1299.5
physical damage and have their maximum health reduced by 2.5% for 30 seconds.
Good: Reduces maximum health by 20%.
Evil: Increases critical rate by 10% for 15 sec.
Wing Barrier [9,14,19,24,29,34,39,44,49,54]
MP Cost:106 128 150 172
Discharge: 0.5
Cooldown: 30.0
Weapon Restriction:
Esteem: Cunning
Description:
By concentrating on his inner power, the character creates a mystic shield that absorbs [360,445,510,585] damage for
20 seconds.
Upon activation, the character may gain [28,34,40,46] mana every 3 seconds, up to a maximum of 6 times.
*requires 45 vigor
mana cost 40 62 84 106 128 150 172 194 216 238
dmg absorbed 165 230 295 360 425 490 555 620 685 750
mana gained 10 16 22 28 34 40 46 52 58 64
Good: Damage absorbed increased to 1250.
Evil: Duration increased to 30 sec. Mana recovered increased to 10 times instead of 6
Wing Strike [28,33,38,43,48,53,58,63,68]
Range: 5m
MP Cost: 69
Charge: 0.5
Discharge: 0.9
Cooldown: 2.0
Weapon Restriction: Long Ranged Weapons
Esteem: Attuned
Description:
Uses the character�€™s wings to batter an opponent doing 490.0 physical damage
Good: 20% chance of gaining 50 vigor point.
Evil: Chance to autocast Lv. 5 wing Barrier on caster upon hit.
Wing Sweep [39,43,47,51,55,59,63,67,71,75]
Range: 8
MP Cost:175.5
Charge: 1.0
Discharge: 1.0
Cooldown: 6.0
Weapon Restriction:
Esteem: Enigmatic
Description:
Uses the character�€™s wings to batter all enemies within 8 meters, causing 1128.5 physical damage.
Knock back enemies 6.3 meters.
Good: 20% chance of gaining 50 vigor point.
Evil: Chance to autocast Lv. 5 wing Barrier on caster upon hit.
Sheath of feathers [23,28,33,38,43,48,53,58,63,68]
Range: Long Ranged
MP Cost:42.0
Charge: 1.6
Discharge: 3.5
Cooldown: 3.0
Weapon Restriction:
Esteem: Attuned
Description:
By using his wings, the character creates a cloak around his allies, raising their evasion by 11% for 30 minutes.
For 120 seconds allies receive a 15% boost to speed. This speed boost is not cumulative with other speed increases.
Good: Dodge bonus increased to 60min, movement bonus increased to 15 min.
Evil: Dodge bonus increased to 50%, movement bonus increased to 20%.
Chi burst
Esteem: Lucid
Description:
By using 1 point of chi, character�€™s attack power is increased by 150% for 10 seconds.
Character is also invulnerable for 1 second.
Flight Mastery [9,14,19,24,29,34,39,44,49,54]
Passive Skill
Esteem: Cunning
Increases speed by 0.2 0.4 0.6 0.8 1.0
Hundred Paces [9,14,19,24,29,34,39,44,49,54]
Passive Skill
Esteem Cunning
Range of all missile attacks is increased by [1-10] meters.
Good: Range bonus increased to 14m.
Evil: Range attacks have a 10% bonus to hit and 1% crit rate.
Bow Mastery [29,34,39,44,49,54,59,64,69,74]
Passive Skill
Esteem:Lucid
All missile attacks gain 30% additional damage
Good: Damage bonus increased by 90%.
Evil: Increases 1% crit rate when use range weapon
Thunder Clap
Good: using reduced by 0.5 sec. Cooldown reduced by 1 sec.
Evil: Damage increased by 800.
Lethal Arrow Enigmatic [49,53,57,61,65,69,73,77,81,85]
Claws of heaven Sinister [59,62,65,68,71,74,77,80,83,86]
Summons an incarnation of Heaven�€™s wrath to descend on an enemy. Enemy suffers 6380.3 metal damage and has movement reduced by 30% for 30 seconds.
Good : Enemy can be reducing 20% m.atk from item
Evil : Deducing 50% target'speed in 15s
Arrow Storm Sinister [59,62,65,68,71,74,77,80,83,86]
Good: Damage received is reduced by 33% while skill is active.
Evil: Cooldown between attacks is reduced by 0.5 sec.