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Project Offset Options
XKwisite
Posted: Sunday, October 14, 2007 5:30:55 AM

Rank: Servant
Groups: Member

Joined: 7/12/2007
Posts: 467
Location: Canada
For you i have one word EPICCCCCCCCCCCCCCC!

Official Site:Project Offset

Platforms:Xbox 360&Pc

Gameplay Video:
http://youtube.com/watch?v=rRgKMso1rGA


Screenshots:

Overview:

Project Offset is the very pinnacle of epic fantasy warfare: A class-based union of visceral, close-quarters melee and long-ranged shooter combat set against the backdrop of cataclysmic war. Features in the game include:

[LIST]
  • An engaging single player adventure, experienced through the perspectives of multiple heroes from two warring factions and an extensive online component to continue the war alongside or against other players

  • Two ferocious armies, composed of culturally diverse races and classes, providing unique play experiences with different abilities, weaponry and tactics
  • Ridable war beasts such as Siege Trolls, ferocious Lizards and charging Battle Boars
  • Objective-based multiplayer combat that focuses on capturing, constructing and destroying key points throughout the battlefield as well additional game modes to extend the mayhem
  • Breathtaking visuals powered by the bleeding edge technology of the Offset Engine; Life-like characters and environments, brilliant lighting effects, rock-solid network code and physics.
  • Hybrid combat
  • Project Offset provides a high action combat experience with the control scheme and frenetic pace of a FPS, like Halo, but split 50/50 between projectile and melee combat. To realize this goal, an all new hybrid combat model has been created that integrates intense shooter gameplay with a streamlined but strategic melee fighting system. A combination of attacks, parries, and grab maneuvers, often found in modern fighting games, is simplified to simple button combinations and adapted to a shooter style control scheme. The player is given the ability to block, dodge, and even reflect projectile attacks to balance the melee and ranged combat into a seamless, high intensity battle experience.
    [/LIST]
    Parrallel Storytelling

    Our single player game is not based around a single main hero with a single story arch. Instead, you, the player, experience the conflict through the eyes of multiple characters similar to movies such as Sin City, Pulp Fiction and Crash. As you strive to complete each mission, and as each character's goals are met, story lines will begin to intersect, and the plot will become more intriguing and complex. You will even see the actions you performed as one character have consequences for another as the mystery unfolds before your eyes.
    As an example, there is a tale of a great Warrior who changed the fate of the world. The player will defend a ravaged human village, and then journey to his home, Abinden, only to see it destroyed by goblins. His story will continue until a specific event.

    During this event , narration will take over, a cinematic will play, and the tale of the goblin will be introduced. You will now embark on a journey as this goblin, motivated by his own revenge. Your mission will be to overtake and burn a human village and eventually overthrow and destroy the giant city of Abinden.

    These stories, while interlinking, will not be linear. The sorceress' tale, for example, while being one of the last tales the player experiences, actually starts centuries before. Here the player will get more pieces of the puzzle before returning to present time.

    When the single player has ended, the player will have seen the world from all angles. Moreover, he will have learned to play each character class and be ready to dive into the multiplayer. This storytelling technique also leaves room for additional tales released as expansions, or delivered episodically. By introducing new characters in this way, the franchise can be expanded indefinitely.

    I have no doubts that i will be getting this game on release day for my 360.............WOOO HOW YOU LIKE ME NOW PS3 FANBOYS





  • xjellyfishx
    Posted: Sunday, October 14, 2007 6:34:42 AM

    Rank: Servant
    Groups: Member

    Joined: 7/1/2007
    Posts: 898
    Location: United States Central :]
    Um no.

    Wii + SSBB = post-orgasm.

    Very Happy

    Semper Fi ~ Always Faithful




    IGN: HePaRi

    Sacred
    bcrichplayer
    Posted: Sunday, October 14, 2007 7:19:44 AM

    Rank: Servant
    Groups: Member

    Joined: 7/6/2007
    Posts: 125
    Location: AustraliA
    this looks like a mix between Assassins Creed and LOTR? :S


    Mithril
    Wingkind Archer
    Guild:Shinigami
    乾坤-Server
    does the universe end and if it does, whats behind the universe?
    ©2007
    Keiichi.net Radio =^,^=
    t0yo
    Posted: Sunday, October 14, 2007 1:38:28 PM

    Rank: Servant
    Groups: Member

    Joined: 6/21/2007
    Posts: 311
    Location: Italy
    Oh yeah someone posted about this on wiki a few months ago. Apparently the people who made it were like confined in an appartment and have a lot of bills to play. Of course this game looks awesome, I'm worried if the computers of today can handle that kind of intensity







    Cyanhide
    Posted: Sunday, October 14, 2007 8:33:42 PM

    Rank: Servant
    Groups: Member

    Joined: 3/19/2007
    Posts: 1,200
    Location: ☆★Belgium★☆
    Am I seeing this ,xbox to or only xbox 360 and pc ?
    Sirril
    Posted: Sunday, October 14, 2007 8:51:50 PM
    Rank: Quizmaster
    Groups: Member , Wikiperia

    Joined: 7/16/2007
    Posts: 284
    Location: England
    Looks good,considering it's been done by about 3 people over many years.





    Sirril in Wikiperia guild chat wrote:
    Right that's it; Warcraft AuricPinnas. I wonder where they got the name idea for that...Next it'll be Everquest Petunias.


    My name is Spamril! (TM)
    XKwisite
    Posted: Sunday, October 14, 2007 11:29:22 PM

    Rank: Servant
    Groups: Member

    Joined: 7/12/2007
    Posts: 467
    Location: Canada
    Cyanhide wrote:
    Am I seeing this ,xbox to or only xbox 360 and pc ?


    360&PC only

    Xbox could never run this between the physics and graphics alone





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